Cooking
ItemsAdder allows to add custom furnace recipes for your items, to turn them into something else.
Example
When adding a cooking recipe, will you need to add the cooking section under recipes. The name shouldn't matter that much, but it is recommended to use the one of the result.
recipes:
cooking:
cooked_sausage:
permission: itemsadder.cooked_sausage
ingredient:
item: itemsadder:sausage
machines:
- FURNACE
- BLAST_FURNACE
exp: 1
cook_time: 200
result:
item: itemsadder:cooked_sausage
amount: 1In this example I created a cooking recipe called cooked_sausage
itemis the item that should be cooked. Both Vanilla Minecraft and custom items can be used through their respective namespaces.machinesis a list of allowed furnace types that can smelt/cook the item. Supported areFURNACE,BLAST_FURNACEandSMOKERexpdefines the amount of experience the player gets when taking out the item.cook_timeis the time it should take for the item to be processed. The time is in ticks, which means that 20 = 1 second.resultcontains theitemandamountoption, which define what item and how much of it should be returned. Both Vanilla Minecraft and custom items can be used through their respective namespaces.